In 2007, I remotely developed the engine in C++ with API DirectX 9.0b in Microsoft Visual Studio 2003 environment.
This work was commissioned by the Israeli company VirTech.
The engine was designed for the casino games on the international foreign exchange market Forex,
where in the form of casino game you can bet on changes in exchange rates on Forex for some time.
The engine was transferred in the form of SDK with the lobby and three examples of games: the parody of blackjack,
the parody of roulette and trading game. Support provided mode: window, multi-window and full screen. Basic 3D effects:
light, shadow, reflection. GUI: Text, CheckBox, EditBox, TabControl, CreepLine, ToolTip.
The video was recorded when the server was disconnected (the server part was not written by me, I just integrated code
of the server into the client), so zero balance and zero exchange rates displayed.